VRimg File Description
=Attributes=
Version: 1.3
Compressed: true
Resolution { width: 4000 height: 4000 pixelAspectRatio: 1 }
Render Region { renderRegion: false xmin: 0 ymin: 0 width: 4000 height: 4000 }
Regions Info { regWidth: 48 regHeight: 48 whatsXY: MaxSize }
Camera Info { transform: matrix projection: perspective aperture: 36 fov: 48.2287 targetDistance: 757.029 nearRange: 0 nearClip: 0 farClip: 1e+030 focalLength: 40.2125 fNumber: 8 }
=Channels=
Alpha (float3)
MultiMatteElement (float3)
RGB color (float3)
VRayAtmosphere (float3)
VRayBackground (float3)
VRayBumpNormals (float3)
VRayCaustics (float3)
VRayCryptomatte (float)
VRayCryptomatte00 (float)
VRayCryptomatte01 (float)
VRayCryptomatte02 (float)
VRayDRBucket (float3)
VRayDiffuseFilter (float3)
VRayExtraTex (float3)
VRayGlobalIllumination (float3)
VRayIlluminance (float3)
VRayLightSelect (float3)
VRayLighting (float3)
VRayMatteShadow (float3)
VRayMtlID (int)
VRayMtlReflectGlossiness (float)
VRayMtlReflectHilightGlossiness (float)
VRayMtlReflectIOR (float)
VRayMtlRefractGlossiness (float)
VRayMtlSelect (float)
VRayNoiseLevel (float)
VRayNormals (float3)
VRayObjectID (int)
VRayObjectSelect (float3)
VRayRawDiffuseFilter (float3)
VRayRawGlobalIllumination (float3)
VRayRawLighting (float3)
VRayRawReflection (float3)
VRayRawReflectionFilter (float3)
VRayRawRefraction (float3)
VRayRawRefractionFilter (float3)
VRayRawShadow (float3)
VRayRawTotalLighting (float3)
VRayReflection (float3)
VRayReflectionFilter (float3)
VRayRefraction (float3)
VRayRefractionFilter (float3)
VRayRenderID (int)
VRaySSS2 (float3)
VRaySampleRate (float3)
VRaySamplerInfo (float3)
VRaySelfIllumination (float3)
VRayShadows (float3)
VRaySpecular (float3)
VRayToon (float3)
VRayTotalLighting (float3)
VRayUnclampedColor (float3)
VRayVelocity (float3)
VRayWireColor (float3)
VRayZDepth (float)
defocusAmount (float)
effectsResult (float3)
worldNormals (float3)
worldPositions (float3)