131-Ambiance

Bureau WOODY Manager

VRimg File Description

=Attributes=
Version: 1.3
Compressed: true
Resolution { width: 4000 height: 4000 pixelAspectRatio: 1 }
Render Region { renderRegion: false xmin: 0 ymin: 0 width: 4000 height: 4000 }
Regions Info { regWidth: 48 regHeight: 48 whatsXY: MaxSize }
Camera Info { transform: matrix projection: perspective aperture: 36 fov: 48.0217 targetDistance: 396.115 nearRange: 0 nearClip: 0 farClip: 1e+030 focalLength: 40.408 fNumber: 8 }

=Channels=
Alpha (float3)
MultiMatteElement (float3)
RGB color (float3)
VRayAtmosphere (float3)
VRayBackground (float3)
VRayBumpNormals (float3)
VRayCaustics (float3)
VRayCryptomatte (float)
VRayCryptomatte00 (float)
VRayCryptomatte01 (float)
VRayCryptomatte02 (float)
VRayDRBucket (float3)
VRayDiffuseFilter (float3)
VRayExtraTex (float3)
VRayGlobalIllumination (float3)
VRayIlluminance (float3)
VRayLightSelect (float3)
VRayLighting (float3)
VRayMatteShadow (float3)
VRayMtlID (int)
VRayMtlReflectGlossiness (float)
VRayMtlReflectHilightGlossiness (float)
VRayMtlReflectIOR (float)
VRayMtlRefractGlossiness (float)
VRayMtlSelect (float)
VRayNoiseLevel (float)
VRayNormals (float3)
VRayObjectID (int)
VRayObjectSelect (float3)
VRayRawDiffuseFilter (float3)
VRayRawGlobalIllumination (float3)
VRayRawLighting (float3)
VRayRawReflection (float3)
VRayRawReflectionFilter (float3)
VRayRawRefraction (float3)
VRayRawRefractionFilter (float3)
VRayRawShadow (float3)
VRayRawTotalLighting (float3)
VRayReflection (float3)
VRayReflectionFilter (float3)
VRayRefraction (float3)
VRayRefractionFilter (float3)
VRayRenderID (int)
VRaySSS2 (float3)
VRaySampleRate (float3)
VRaySamplerInfo (float3)
VRaySelfIllumination (float3)
VRayShadows (float3)
VRaySpecular (float3)
VRayToon (float3)
VRayTotalLighting (float3)
VRayUnclampedColor (float3)
VRayVelocity (float3)
VRayWireColor (float3)
VRayZDepth (float)
defocusAmount (float)
effectsResult (float3)
worldNormals (float3)
worldPositions (float3)

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